Yeah, this is me. Coming up on two decades in game dev, and I’ve always cared way more about building things that are genuinely robust and also make sense to humans, but everyone just wants “fast and cheap”, thinks documentation is a waste of time (“you can just talk to people”), doesn’t understand “tech debt” as a concept at all, and refuses to prioritize tools work because “it’s not player-facing”.
Yeah, this is me. Coming up on two decades in game dev, and I’ve always cared way more about building things that are genuinely robust and also make sense to humans, but everyone just wants “fast and cheap”, thinks documentation is a waste of time (“you can just talk to people”), doesn’t understand “tech debt” as a concept at all, and refuses to prioritize tools work because “it’s not player-facing”.
All software is rushed software.