Probably referring to the 6-month timed exclusivity on PC for EGS that Borderlands 3 went through.
Probably referring to the 6-month timed exclusivity on PC for EGS that Borderlands 3 went through.
Code::Blocks is still chugging along, albeit at a glacial pace.
The rise of Docker has made containers very popular in the last 10 years or so. Nowadays you can run a single WSL2 VM on Windows with a Linux distro, and run any number of containers inside it. Vagrant is useful if you need full-fledged VMs for your environments.
I do. I used to juggle between Code::Blocks, PyDev, NetBeans and others, depending on projects. I find VS Code kind of fulfills the promise of Eclipse of being an all-purpose IDE, without the bloat Eclipse became synonymous with. It really clicked for me when I started using devcontainers. I am now a big fan of the whole development containers concept and use it in VS Code daily…
Because Google is eating the monumental costs of hosting and delivering video content. The cost of maintaining client apps is negligible in comparison. YouTube is not going anywhere unless Google deems it so, or enshittifies it enough to drive users away.
We have hundred of individual repos and use git flow: short lived feature branches but also long lived develop, master and support branches (for LTS releases).
A few too many superlatives in their pitches for my taste. Not a bad idea overall, though the bias in favor of Rust is strong. Did it really become the go-to (heh) memory safe programming language for performance ?
That is not dead which can eternal lie.
I switched over to Livemarks which has provided an almost drop-in replacement. Looking at the low number of users of this extension, it makes sense they would stop supporting it to reduce maintenance cost.
I have been using it for the last ~6 months and found it to be very useful and easy to use. Transferring stuff between Android phones, Windows 10 & 11 PCs and a Steam Deck (i.e. Linux PC) has been a breeze.
I’ve been an engineering manager myself for the last 10 years and one thing I have also found is that I still like doing hands on stuff. You have to manage your own motivation, not just that of your team(s), regardless of what the “ideal way” to spend your time looks like in your environment.
Sure as a manager you have to plan, communicate, go to meetings, handle conflicts, prioritize tasks and so on. When all is said and done, keeping a slice of time doing what originally got you in the engineering business in the first place, might be just the thing that keeps you going.
The new MW3 steam reviews are locked until its official release, as is always the case. People are venting where it is both possible and making some sense.
The author likely is aware of this and just likes to poke fun at angry CoD fans.
Yeah well, some of the most popular games in the world like Fortnite or Valorant cannot be played on Linux. Hell even Roblox which used to work was broken for 6 months this year due to a new anticheat (until it got fixed).
As for Xbox Gamepass ? Streaming only. Using a Thrustmaster wheel ? Fortunately someone is working on that, but not everyone is willing or able to build and load their own drivers into the kernel.
Setting aside potential “hurr hurr don’t play these games” comments ; there is no way around using windows if you want access to all PC games, not just some PC games.
As far as gaming goes, no you really cannot. While a lot of progress has been done, notably thanks to Valve’s efforts with Proton, it’s still not ready for mainstream. Anti-cheat software incompatibility, peripherals drivers unavailability and overall jankiness are as many hurdles that make it interesting for tinkerers, but unrealistic for the general public.
The Epic Games Launcher is so far behind on features compared to Steam it’s not even funny. Epic chose not to try and compete with Steam on that front and to try and force users onto the platform with exclusivity deals and sweeten the deal with free games.
The one user-centric killer feature Epic has in their stack IMHO is the built-in multiplayer crossplay. Except it’s not even exclusive to their store ironically (you do need an Epic account for it though).