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Joined 1 year ago
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Cake day: June 24th, 2023

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  • i could say a lot in response to your comment about the benefits and shortcomings of algorithms (or put another way, screening tools or assessments), but i’m tired.

    i will just point out this, for anyone reading.

    https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2573025/

    i am exceedingly troubled that something which is commonly regarded as indicating very high risk when working with victims of domestic violence was ignored in the cited case (disclaimer - i haven’t read the article). if the algorithm fails to consider history of strangulation, it’s garbage. if the user of the algorithm did not include that information (and it was disclosed to them), or keyed it incorrectly, they made an egregious error or omission.

    i suppose, without getting into it, i would add - 35 questions (ie established statistical risk factors) is a good amount. large categories are fine. no screening tool is totally accurate, because we can’t predict the future or have total and complete understanding of complex situations. tools are only useful to people trained to use them and with accurate data and inputs. screening tools and algorithms must find a balance between accurate capture and avoiding false positives.




  • based on memory, so a little vague, but examples - access to various merchants in Bravely Default required you to have passed others. i remember this because i was sick with flu and spent a couple days with my 3ds and my daughter’s running/“passing” each other repeatedly so i could unlock everything.

    to the best of my memory, some turn-based rpg’s (Persona? SMT? Etrian Odyssey?) would allow you to access customized personas/demons/teams? others had made available. like maybe someone had a really great high level persona (basically a pokemon) with a really great selection of skills on it and you could use it instead of trying to build the same thing yourself, before you might have normally had access to it.

    so the latter type thing was cool and fun, but i didn’t get many of those. the first example is a situation where the game doesn’t really fully work without spotpass.

    edit - you could visit houses of people you had passed in animal crossing and buy their stuff, too. so you could see how other people decorated and access furniture you might not have access to yet (seasonal, Gracie).














  • probably there is a disclaimer of some sort, and people think they can handle it. but also, even people who worry they can’t may be desperate for a job.

    i work with people who have experienced terrible things, but it’s a little easier to manage because i am hearing about it (only to the extent that people want to talk) and not seeing it, so i get a little psychological distance. my environment is very supportive and i’m hearing things sometimes, not watching it hundreds of times in a day. even then, people in my role are at decent risk of burnout.

    like, you never know when you’re going to hear a thing that just gets to you.

    doing what these mods do for hours and hours a week without support seems like a recipe for secondary trauma and burnout. edit - and yes, i’m pretty sure their environment amounts to “suck it up and keep going.”